Replay
  • Night ElfHammBamm
    1. Firelord, level 3
    2. Naga Sea Witch, level 3
  • OrcJopicho
    1. Far Seer, level 5
    2. Shadow Hunter, level 4
vs
Game length
00:14:33
Patch
2.00
Downloads
28
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 11, 2026 by kover2177
Game breakdown

HammBamm (HammBamm#21856)

148 APM

Heroes

  • FirelordLevel 3
    1. Summon Lava Spawn level 1
    2. Incinerate level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp18
  • Archer15
  • Dryad5

Buildings

  • Moon Well4
  • Ancient of War3
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Items

  • Boots of Speed1
  • Staff of Preservation1

Control groups

Group 12456
Set 98 7 15 2 2
Used 110 5 90 65 8
Actions by type
Right clicks
976
Selections
520
Control group selections
278
Control groups set
124
Build and train orders
71
Abilities
26
Basic commands
3
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Jopicho (Picho#2204)

216 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2

Units

  • Troll Headhunter/Berserker14
  • Peon8
  • Raider7
  • Shaman3
  • Grunt2

Buildings

  • Orc Burrow4
  • Stronghold2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Ensnare
  • Shaman Training

Items

  • Lesser Clarity Potion5
  • Healing Salve3
  • Scroll of Speed3
  • Scroll of Healing2
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 123567
Set 5 15 7 67 8 1
Used 386 216 114 106 58 17
Actions by type
Right clicks
1457
Selections
329
Control group selections
897
Control groups set
103
Build and train orders
109
Abilities
41
Basic commands
5
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

NightelfData incomplete
6,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,134 3:38 4,268 7:16 6,401 10:54 8,535 14:33
Army2,675
Economy1,080
Production940
Technology320
Support1,420
Orc
8,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,134 3:38 4,268 7:16 6,401 10:54 8,535 14:33
Army3,940
Economy600
Production655
Technology680
Support2,660
14:33 / 14:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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