Replay
  • UndeadNightDevil
    1. Death Knight, level 4
    2. Lich, level 2
  • Night ElfTeewhoyou
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:13:10
Patch
2.00
Downloads
38
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 11, 2026 by kover2177
Game breakdown

NightDevil (NightDevil#21956)

260 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Acolyte10
  • Ghoul9
  • Gargoyle9
  • Frost Wyrm1

Buildings

  • Ziggurat6
  • Crypt5
  • Altar of Darkness2
  • Spirit Tower2
  • Nerubian Tower2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Black Citadel1
  • Boneyard1

Upgrades

  • Creature AttackLevel 2
  • Creature CarapaceLevel 2
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Sacrificial Skull2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Dust of Appearance1
  • Orb of Corruption1
  • Potion of Mana1
  • Wand of Negation1

Control groups

Group 123456
Set 65 17 4 4 4 1
Used 348 207 87 329 110 74
Actions by type
Right clicks
1165
Selections
543
Control group selections
1155
Control groups set
95
Build and train orders
84
Abilities
35
Basic commands
87
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Teewhoyou (TeeWhoYou#2110)

142 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp21
  • Dryad5
  • Archer4
  • Druid of the Claw4

Buildings

  • Moon Well7
  • Ancient of Lore6
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 12345
Set 19 3 3 7 4
Used 229 80 1 74 61
Actions by type
Right clicks
781
Selections
323
Control group selections
445
Control groups set
36
Build and train orders
80
Abilities
19
Basic commands
10
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Undead
10,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,720 3:17 5,440 6:35 8,160 9:52 10,880 13:10
Army3,040
Economy1,200
Production1,510
Technology1,235
Support3,895
Nightelf
7,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,720 3:17 5,440 6:35 8,160 9:52 10,880 13:10
Army2,265
Economy1,260
Production1,260
Technology700
Support2,235
13:10 / 13:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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