Replay
  • Night Elf15sui
    1. Keeper of the Grove, level 2
    2. Naga Sea Witch, level 1
  • Night ElfHazy
    1. Priestess of the Moon, level 3
vs
Game length
00:08:38
Patch
2.00
Downloads
46
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 11, 2026 by kover2177
Game breakdown

15sui (达菲熊#2850)

367 APM

Heroes

  • Keeper of the GroveLevel 2
    1. Force of Nature level 1
    2. Entangling Roots level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp13
  • Archer8

Buildings

  • Moon Well5
  • Ancient of War3
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Nature's Blessing
  • Ultravision

Items

  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 123456
Set 36 13 16 4 2 6
Used 321 212 154 335 304 146
Actions by type
Right clicks
813
Selections
261
Control group selections
1472
Control groups set
77
Build and train orders
43
Abilities
28
Basic commands
112
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Hazy (hazy123123#3311)

245 APM

Heroes

  • Priestess of the MoonLevel 3
    1. Searing Arrows level 1
    2. Trueshot Aura level 2

Units

  • Wisp13
  • Huntress8
  • Glaive Thrower2
  • Archer1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of War2
  • Ancient Protector2
  • Hunter's Hall1

Upgrades

  • Strength of the Moon
  • SentinelLevel 2

Control groups

Group 123456
Set 14 5 17 8 4 4
Used 90 22 78 145 127 137
Actions by type
Right clicks
669
Selections
343
Control group selections
599
Control groups set
52
Build and train orders
48
Abilities
13
Basic commands
153
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Nightelf
4,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,321 2:09 2,643 4:19 3,964 6:28 5,285 8:38
Army1,040
Economy780
Production810
Technology520
Support1,725
NightelfData incomplete
5,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,321 2:09 2,643 4:19 3,964 6:28 5,285 8:38
Army2,110
Economy780
Production660
Technology50
Support1,685

Partial spend: actions with unknown prices are excluded.

8:38 / 8:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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