Replay
  • Night ElfEleGaNt
    1. Demon Hunter, level 3
    2. Pandaren Brewmaster, level 1
  • UndeadPcg 123
    1. Death Knight, level 3
vs
Game length
00:09:41
Patch
2.00
Downloads
43
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 11, 2026 by kover2177
Game breakdown

EleGaNt (qiuqiuLoveU#3668)

264 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Mana Burn level 1
  • Pandaren BrewmasterLevel 1
    1. Drunken Haze level 1

Units

  • Wisp14
  • Archer6

Buildings

  • Moon Well4
  • Ancient Protector3
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 14568
Set 27 1 2 1 1
Used 232 196 0 176 199
Actions by type
Right clicks
835
Selections
485
Control group selections
803
Control groups set
32
Build and train orders
61
Abilities
19
Basic commands
73
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Pcg 123 (Sunlight#31816)

248 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1

Units

  • Ghoul19
  • Acolyte8

Buildings

  • Ziggurat3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 124567
Set 35 12 5 4 1 4
Used 269 73 104 234 0 85
Actions by type
Right clicks
884
Selections
380
Control group selections
765
Control groups set
61
Build and train orders
53
Abilities
7
Basic commands
18
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
5,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,254 2:25 2,508 4:50 3,761 7:15 5,015 9:41
Army780
Economy840
Production640
Technology640
Support2,115
Undead
4,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,254 2:25 2,508 4:50 3,761 7:15 5,015 9:41
Army2,280
Economy600
Production580
Technology100
Support1,205
9:41 / 9:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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