Replay
  • OrcIce orc
    1. Far Seer, level 4
    2. Firelord, level 3
  • HumanChaemiko
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:14:19
Patch
2.00
Downloads
52
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 11, 2026 by kover2177
Game breakdown

Ice orc (Ice#41209)

223 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • FirelordLevel 3
    1. Summon Lava Spawn level 1
    2. Incinerate level 2

Units

  • Raider12
  • Peon7
  • Troll Headhunter/Berserker6

Buildings

  • Orc Burrow5
  • Altar of Storms4
  • Beastiary3
  • Voodoo Lounge2
  • War Mill1
  • Barracks1
  • Stronghold1

Upgrades

  • Ensnare
  • Pillage
  • Melee Weapons

Items

  • Lesser Clarity Potion6
  • Healing Salve5
  • Scroll of Speed1
  • Scroll of Healing1

Control groups

Group 12345
Set 58 15 11 9 5
Used 433 135 239 99 16
Actions by type
Right clicks
880
Selections
605
Control group selections
922
Control groups set
98
Build and train orders
167
Abilities
110
Basic commands
180
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Chaemiko (ZizonHuman#3182)

310 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 3
    2. Bash level 1

Units

  • Peasant22
  • Rifleman15
  • Footman14
  • Priest6

Buildings

  • Farm8
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Gunpowder
  • Long Rifles

Items

  • Lesser Clarity Potion7
  • Scroll of Regeneration3
  • Potion of Healing2

Control groups

Group 12345
Set 73 198 63 31 82
Used 418 588 123 33 91
Actions by type
Right clicks
1088
Selections
652
Control group selections
1253
Control groups set
447
Build and train orders
240
Abilities
28
Basic commands
427
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

OrcData incomplete
7,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,889 3:34 5,778 7:09 8,666 10:44 11,555 14:19
Army2,970
Economy525
Production1,335
Technology440
Support2,605
Human
11,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,889 3:34 5,778 7:09 8,666 10:44 11,555 14:19
Army5,775
Economy2,035
Production650
Technology685
Support2,410
14:19 / 14:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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