Replay
  • OrcIce orc
    1. Far Seer, level 3
    2. Tauren Chieftain, level 1
  • HumanChaemiko
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:07:55
Patch
2.00
Downloads
46
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 11, 2026 by kover2177
Game breakdown

Ice orc (Ice#41209)

212 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 1
    1. Endurance Aura level 1

Units

  • Peon7
  • Troll Headhunter/Berserker5
  • Shaman2
  • Grunt1
  • Raider1

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Spiked Barricades
  • Ensnare
  • Shaman Training

Items

  • Healing Salve2
  • Scroll of Speed2
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 38 2 2 5 5
Used 274 27 154 24 16
Actions by type
Right clicks
461
Selections
340
Control group selections
495
Control groups set
52
Build and train orders
135
Abilities
68
Basic commands
91
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Chaemiko (ZizonHuman#3182)

299 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant13
  • Footman11

Buildings

  • Farm5
  • Arcane Tower4
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Castle1
  • Blacksmith1

Upgrades

  • Defend

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 64 190 63 14 80
Used 203 324 73 2 83
Actions by type
Right clicks
683
Selections
316
Control group selections
685
Control groups set
411
Build and train orders
115
Abilities
4
Basic commands
114
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
4,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,398 1:58 2,795 3:57 4,193 5:56 5,590 7:55
Army1,315
Economy525
Production835
Technology365
Support1,670
Human
5,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,398 1:58 2,795 3:57 4,193 5:56 5,590 7:55
Army1,485
Economy975
Production620
Technology1,070
Support1,440
7:55 / 7:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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