Replay
  • UndeadUgly
    1. Lich, level 5
    2. Death Knight, level 4
    3. Dark Ranger, level 3
  • HumanChaemiko
    1. Paladin, level 6
    2. Blood Mage, level 6
vs
Game length
00:25:43
Patch
2.00
Downloads
59
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 11, 2026 by kover2177
Game breakdown

Ugly (ehMuch#1965)

284 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1

Units

  • Ghoul44
  • Acolyte15
  • Obsidian Statue2

Buildings

  • Ziggurat6
  • Haunted Gold Mine4
  • Crypt3
  • Altar of Darkness3
  • Necropolis2
  • Spirit Tower2
  • Slaughterhouse2
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1

Upgrades

  • Unholy StrengthLevel 2
  • Ghoul Frenzy
  • Unholy ArmorLevel 2

Items

  • Rod of Necromancy6
  • Scroll of Healing5
  • Scroll of Town Portal5
  • Staff of Teleportation2
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 12345
Set 380 7 3 25 3
Used 1304 293 755 37 2
Actions by type
Right clicks
2434
Selections
1246
Control group selections
2391
Control groups set
418
Build and train orders
307
Abilities
107
Basic commands
75
Item uses
16
Subgroup switches
0
Units removed from queue
1
Escape presses
11

Chaemiko (ZizonHuman#3182)

279 APM

Heroes

  • PaladinLevel 6
    1. Holy Light level 3
    2. Devotion Aura level 2
    3. Resurrection level 1
  • Blood MageLevel 6
    1. Siphon Mana level 2
    2. Flame Strike level 3
    3. Summon Phoenix level 1

Units

  • Rifleman28
  • Peasant25
  • Mortar Team3
  • Footman1
  • Flying Machine1

Buildings

  • Farm8
  • Arcane Tower5
  • Scout Tower2
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Workshop1
  • Castle1

Upgrades

  • GunpowderLevel 2
  • Long RiflesLevel 2
  • Armor

Items

  • Potion of Lesser Invulnerability5
  • Scroll of Healing4
  • Scroll of Regeneration3
  • Scroll of Town Portal3
  • Ivory Tower2
  • Lesser Clarity Potion1
  • Staff of Teleportation1
  • Potion of Healing1
  • Potion of Invisibility1

Control groups

Group 1235
Set 187 256 75 115
Used 1072 1001 149 142
Actions by type
Right clicks
2314
Selections
846
Control group selections
2364
Control groups set
633
Build and train orders
243
Abilities
96
Basic commands
398
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
17,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,414 6:25 8,828 12:51 13,241 19:17 17,655 25:43
Army5,680
Economy2,475
Production1,420
Technology1,135
Support6,945
HumanData incomplete
14,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,414 6:25 8,828 12:51 13,241 19:17 17,655 25:43
Army6,515
Economy1,875
Production480
Technology1,065
Support4,920

Partial spend: actions with unknown prices are excluded.

25:43 / 25:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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