Replay
  • HumanLeon
    1. Archmage, level 4
  • Night ElfSini
    1. Demon Hunter, level 3
    2. Goblin Tinker, level 1
vs
Game length
00:08:52
Patch
2.00
Downloads
41
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 10, 2026 by kover2177
Game breakdown

Leon (LeonXIV#21701)

420 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1

Units

  • Peasant19
  • Footman15

Buildings

  • Farm4
  • Town Hall2
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Keep1
  • Arcane Tower1

Upgrades

  • Defend

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Staff of Teleportation1

Control groups

Group 12345
Set 89 12 44 24 28
Used 550 130 331 177 558
Actions by type
Right clicks
824
Selections
340
Control group selections
1746
Control groups set
197
Build and train orders
99
Abilities
23
Basic commands
107
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
2

Sini (McLarenF1GTR#1647)

246 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Goblin TinkerLevel 1
    1. Pocket Factory level 1

Units

  • Wisp24
  • Archer3
  • Dryad3
  • Ice Troll Berserker2

Buildings

  • Moon Well4
  • Altar of Elders3
  • Ancient of Wonders3
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Lore2
  • Hunter's Hall1

Upgrades

  • Abolish Magic

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 5 14 15 4 4 1
Used 211 163 61 202 127 83
Actions by type
Right clicks
723
Selections
155
Control group selections
847
Control groups set
43
Build and train orders
65
Abilities
23
Basic commands
78
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
6,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,549 2:13 3,098 4:26 4,646 6:39 6,195 8:52
Army2,025
Economy2,195
Production340
Technology540
Support1,010
NightelfData incomplete
6,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,549 2:13 3,098 4:26 4,646 6:39 6,195 8:52 U U
Army1,315
Economy1,440
Production1,150
Technology690
Support1,600
8:52 / 8:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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