Replay
  • OrcIce orc
    1. Blademaster, level 4
    2. Shadow Hunter, level 2
  • Night ElfJens
    1. Keeper of the Grove, level 4
    2. Pit Lord, level 1
vs
Game length
00:09:39
Patch
2.00
Downloads
42
Shattered Exile
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 8, 2026 by Stowka
Game breakdown

Ice orc (Ice#41209)

228 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 3
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Serpent Ward level 1
    2. Hex level 1

Units

  • Grunt10
  • Peon8
  • Shaman3
  • Raider3
  • Assassin1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Ensnare
  • Shaman Training

Items

  • Healing Salve3
  • Scroll of Speed2
  • Circlet of Nobility2
  • Scroll of Healing1

Control groups

Group 12345
Set 25 4 3 3 4
Used 344 55 177 44 11
Actions by type
Right clicks
675
Selections
357
Control group selections
631
Control groups set
39
Build and train orders
144
Abilities
82
Basic commands
60
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Jens (Jens#11592)

349 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 3
    2. Entangling Roots level 1
  • Pit LordLevel 1
    1. Cleaving Attack level 1

Units

  • Wisp21
  • Archer11
  • Dryad3

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision

Items

  • Dust of Appearance2
  • Staff of Teleportation1

Control groups

Group 12345
Set 141 4 215 25 14
Used 265 0 161 314 269
Group 67890
Set 11 7 10 9 5
Used 47 0 0 0 11
Actions by type
Right clicks
844
Selections
470
Control group selections
1067
Control groups set
441
Build and train orders
58
Abilities
42
Basic commands
106
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
6,950

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,738 2:24 3,475 4:49 5,213 7:14 6,950 9:39
Army3,190
Economy600
Production835
Technology365
Support1,960
Nightelf
6,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,738 2:24 3,475 4:49 5,213 7:14 6,950 9:39
Army1,865
Economy1,600
Production820
Technology1,020
Support1,410
9:39 / 9:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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