Replay
  • HumanSnow dream
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcXiaoKai
    1. Far Seer, level 5
    2. Tauren Chieftain, level 4
vs
Game length
00:16:01
Patch
2.00
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 7, 2026 by Stowka
Game breakdown

Snow dream (Angelxuemen#3482)

224 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman16
  • Priest10
  • Peasant9
  • Sorceress5
  • Footman4

Buildings

  • Farm7
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1

Upgrades

  • Priest Training
  • Long Rifles
  • Gunpowder
  • ArmorLevel 2

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Healing1
  • Dust of Appearance1

Control groups

Group 1234
Set 76 17 5 16
Used 584 113 335 65
Actions by type
Right clicks
1314
Selections
646
Control group selections
1097
Control groups set
114
Build and train orders
139
Abilities
36
Basic commands
11
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

XiaoKai (insomnia#23367)

215 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Peon11
  • Raider11
  • Grunt10
  • Troll Headhunter/Berserker3
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Great Hall2
  • Barracks1
  • Stronghold1
  • War Mill1
  • Voodoo Lounge1
  • Beastiary1

Upgrades

  • Reinforced Defenses
  • Ensnare
  • Berserker Strength
  • ArmorLevel 2
  • Pillage
  • Melee WeaponsLevel 2

Items

  • Healing Salve7
  • Lesser Clarity Potion5
  • Scroll of Healing3
  • Potion of Mana3
  • Scroll of Speed2
  • Scroll of Protection1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 89 21 3 1
Used 371 155 187 260
Actions by type
Right clicks
1172
Selections
657
Control group selections
973
Control groups set
114
Build and train orders
139
Abilities
63
Basic commands
103
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
9,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,984 4:00 5,968 8:00 8,951 12:00 11,935 16:01
Army5,945
Economy675
Production670
Technology465
Support1,805
Orc
11,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,984 4:00 5,968 8:00 8,951 12:00 11,935 16:01
Army4,640
Economy1,595
Production685
Technology565
Support4,450
16:01 / 16:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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