Replay
  • UndeadPcg 123
    1. Lich, level 5
    2. Death Knight, level 2
    3. Dark Ranger, level 1
  • HumanChaemiko
    1. Paladin, level 4
    2. Blood Mage, level 3
vs
Game length
00:17:58
Patch
2.00
Downloads
52
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 6, 2026 by kover2177
Game breakdown

Pcg 123 (Sunlight#31816)

239 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • Death KnightLevel 2
    1. Unholy Aura level 1
    2. Death Coil level 1
  • Dark RangerLevel 1
    1. Silence level 1

Units

  • Ghoul25
  • Acolyte19

Buildings

  • Ziggurat8
  • Haunted Gold Mine6
  • Crypt3
  • Necropolis3
  • Altar of Darkness2
  • Nerubian Tower2
  • Tomb of Relics1
  • Graveyard1
  • Spirit Tower1
  • Halls of the Dead1
  • Black Citadel1

Upgrades

  • Backpack
  • Unholy StrengthLevel 2
  • Ghoul FrenzyLevel 2

Items

  • Scroll of Town Portal5
  • Rod of Necromancy4
  • Scroll of Healing3
  • Sacrificial Skull1
  • Boots of Speed1
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 12457
Set 47 13 8 6 6
Used 606 223 174 396 99
Actions by type
Right clicks
1551
Selections
712
Control group selections
1498
Control groups set
80
Build and train orders
120
Abilities
58
Basic commands
27
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Chaemiko (ZizonHuman#3182)

277 APM

Heroes

  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 2
  • Blood MageLevel 3
    1. Siphon Mana level 1
    2. Flame Strike level 2

Units

  • Peasant28
  • Rifleman13
  • Mortar Team3
  • Flying Machine1

Buildings

  • Farm6
  • Scout Tower5
  • Keep4
  • Arcane Tower4
  • Guard Tower2
  • Blacksmith1
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Workshop1
  • Lumber Mill1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • Armor

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Scroll of Town Portal2
  • Staff of Teleportation1
  • Ivory Tower1

Control groups

Group 12345
Set 103 108 68 1 97
Used 654 684 218 0 111
Actions by type
Right clicks
1548
Selections
664
Control group selections
1667
Control groups set
377
Build and train orders
182
Abilities
54
Basic commands
203
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
14,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,605 4:29 7,210 8:59 10,815 13:28 14,420 17:58
Army3,000
Economy3,450
Production960
Technology1,140
Support5,870

Partial spend: actions with unknown prices are excluded.

Human
10,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,605 4:29 7,210 8:59 10,815 13:28 14,420 17:58
Army3,305
Economy2,100
Production480
Technology1,775
Support2,675
17:58 / 17:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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