Replay
  • UndeadSheik
    1. Lich, level 4
    2. Death Knight, level 4
    3. Dark Ranger, level 2
  • UndeadUgly
    1. Lich, level 3
    2. Death Knight, level 1
vs
Game length
00:13:43
Patch
2.00
Downloads
35
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 6, 2026 by Stowka
Game breakdown

Sheik (sheik#2417)

301 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 4
    1. Death Coil level 3
    2. Unholy Aura level 1
  • Dark RangerLevel 2
    1. Silence level 1
    2. Black Arrow level 1

Units

  • Ghoul10
  • Acolyte7
  • Crypt Fiend3
  • Obsidian Statue2

Buildings

  • Crypt8
  • Ziggurat4
  • Altar of Darkness2
  • Spirit Tower2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Web
  • Ghoul Frenzy

Items

  • Rod of Necromancy5
  • Potion of Lesser Invulnerability2
  • Orb of Corruption2
  • Boots of Speed1

Control groups

Group 123456
Set 76 2 7 19 3 4
Used 529 97 353 120 53 39
Actions by type
Right clicks
1480
Selections
748
Control group selections
1191
Control groups set
111
Build and train orders
89
Abilities
37
Basic commands
180
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Ugly (ehMuch#1965)

280 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Acolyte10
  • Ghoul10
  • Gargoyle10
  • Obsidian Statue4

Buildings

  • Ziggurat6
  • Spirit Tower4
  • Crypt3
  • Altar of Darkness2
  • Nerubian Tower2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Haunted Gold Mine1
  • Necropolis1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy3
  • Circlet of Nobility1
  • Orb of Corruption1

Control groups

Group 1234
Set 154 6 7 21
Used 755 197 460 55
Actions by type
Right clicks
1149
Selections
542
Control group selections
1467
Control groups set
188
Build and train orders
144
Abilities
23
Basic commands
48
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
9,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,474 3:25 4,948 6:51 7,421 10:17 9,895 13:43
Army2,245
Economy525
Production2,100
Technology1,235
Support2,995
Undead
9,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,474 3:25 4,948 6:51 7,421 10:17 9,895 13:43
Army3,750
Economy1,200
Production1,100
Technology1,425
Support2,420
13:43 / 13:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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