Replay
  • UndeadLucifer
    1. Death Knight, level 5
    2. Lich, level 3
  • Night ElfZpanzzzzz
    1. Keeper of the Grove, level 3
    2. Goblin Alchemist, level 3
vs
Game length
00:12:02
Patch
2.00
Downloads
34
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 6, 2026 by Stowka
Game breakdown

Lucifer (Lucifer#34735)

293 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 2
    2. Unholy Aura level 3
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Acolyte16
  • Gargoyle16
  • Ghoul9

Buildings

  • Spirit Tower6
  • Ziggurat5
  • Crypt2
  • Haunted Gold Mine2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Sacrificial Skull1
  • Wand of Negation1

Control groups

Group 123456
Set 79 47 7 2 4 1
Used 425 145 37 290 197 116
Actions by type
Right clicks
1136
Selections
422
Control group selections
1210
Control groups set
140
Build and train orders
90
Abilities
31
Basic commands
201
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Zpanzzzzz (RaynaCruz#1385)

304 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 2
    2. Entangling Roots level 1
  • Goblin AlchemistLevel 3
    1. Acid Bomb level 2
    2. Chemical Rage level 1

Units

  • Wisp19
  • Archer10
  • Hippogryph5

Buildings

  • Moon Well5
  • Altar of Elders3
  • Ancient of Wonders2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Improved Bows
  • Marksmanship
  • Backpack
  • Strength of the Moon

Items

  • Staff of Preservation2
  • Orb of Venom1

Control groups

Group 12345
Set 29 2 1 3 5
Used 625 328 245 508 67
Actions by type
Right clicks
894
Selections
293
Control group selections
1773
Control groups set
40
Build and train orders
66
Abilities
46
Basic commands
233
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
9,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,305 3:00 4,610 6:01 6,915 9:01 9,220 12:02
Army3,880
Economy1,650
Production580
Technology1,290
Support1,820
Nightelf
7,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,305 3:00 4,610 6:01 6,915 9:01 9,220 12:02
Army2,100
Economy1,480
Production990
Technology850
Support2,040
12:02 / 12:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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