Replay
  • UndeadGodFather
    1. Dreadlord, level 6
  • HumanDachongge
    1. Archmage, level 4
    2. Mountain King, level 1
vs
Game length
00:15:19
Patch
2.00
Downloads
32
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 6, 2026 by Stowka
Game breakdown

GodFather (ElPollitoPio#21982)

168 APM

Heroes

  • DreadlordLevel 6
    1. Sleep level 2
    2. Carrion Swarm level 3
    3. Inferno level 1

Units

  • Ghoul26
  • Acolyte8

Buildings

  • Ziggurat5
  • Crypt4
  • Tomb of Relics4
  • Nerubian Tower2
  • Altar of Darkness1
  • Haunted Gold Mine1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Cannibalize
  • Unholy StrengthLevel 2
  • Unholy Armor
  • Ghoul Frenzy

Items

  • Potion of Mana9
  • Potion of Healing3
  • Scroll of Town Portal2
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Invisibility1

Control groups

Group 1235
Set 207 6 5 7
Used 206 154 120 26
Actions by type
Right clicks
1080
Selections
353
Control group selections
506
Control groups set
225
Build and train orders
98
Abilities
28
Basic commands
97
Item uses
3
Subgroup switches
0
Units removed from queue
4
Escape presses
0

Dachongge (帅气的紫色恶魔#3541)

204 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant36
  • Footman7
  • Goblin Shredder3
  • Goblin Zeppelin2
  • Siege Engine1

Buildings

  • Farm6
  • Scout Tower5
  • Arcane Tower3
  • Altar of Kings2
  • Town Hall2
  • Lumber Mill2
  • Workshop2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Guard Tower1
  • Castle1

Items

  • Scroll of Regeneration4
  • Potion of Healing2
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Staff of Sanctuary1
  • Orb of Slow1

Control groups

Group 1234567
Set 43 6 1 3 1 5 5
Used 398 180 125 21 90 92 14
Actions by type
Right clicks
1126
Selections
433
Control group selections
920
Control groups set
64
Build and train orders
115
Abilities
69
Basic commands
154
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

UndeadData incomplete
11,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,831 3:49 5,663 7:39 8,494 11:29 11,325 15:19
Army3,120
Economy1,050
Production980
Technology1,090
Support5,085

Partial spend: actions with unknown prices are excluded.

Human
10,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,831 3:49 5,663 7:39 8,494 11:29 11,325 15:19
Army2,745
Economy3,470
Production800
Technology920
Support2,585
15:19 / 15:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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