Replay
  • OrcNikoMalick
    1. Far Seer, level 2
    2. Tauren Chieftain, level 1
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 1
vs
Game length
00:08:31
Patch
2.00
Downloads
33
Fading Autumn 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 5, 2026 by Stowka
Game breakdown

NikoMalick (NikoMalick#2811)

237 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 1
    1. War Stomp level 1

Units

  • Peon9
  • Troll Headhunter/Berserker4
  • Grunt2

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1

Upgrades

  • Reinforced Defenses

Items

  • Healing Salve1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 1345
Set 40 3 1 2
Used 125 170 129 256
Actions by type
Right clicks
772
Selections
231
Control group selections
680
Control groups set
46
Build and train orders
52
Abilities
19
Basic commands
4
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

MisterWinner (MisterWinner#21670)

212 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant9
  • Footman5
  • Rifleman4
  • Priest2
  • Sorceress1

Buildings

  • Farm7
  • Arcane Tower4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 75 1 25 2 2 1
Used 125 0 136 116 232 11
Actions by type
Right clicks
417
Selections
258
Control group selections
620
Control groups set
106
Build and train orders
78
Abilities
4
Basic commands
131
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
3,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,198 2:07 2,395 4:15 3,593 6:23 4,790 8:31
Army940
Economy675
Production505
Technology390
Support1,455
Human
4,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,198 2:07 2,395 4:15 3,593 6:23 4,790 8:31
Army1,920
Economy675
Production490
Technology675
Support1,030
8:31 / 8:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays