Replay
  • OrcNikoMalick
    1. Far Seer, level 3
    2. Firelord, level 2
  • OrcLadziuk
    1. Far Seer, level 5
    2. Shadow Hunter, level 3
    3. Firelord, level 3
vs
Game length
00:14:36
Patch
2.00
Downloads
27
Witch Ruins 2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 5, 2026 by Stowka
Game breakdown

NikoMalick (NikoMalick#2811)

184 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Incinerate level 1

Units

  • Peon9
  • Shaman7
  • Grunt5
  • Troll Headhunter/Berserker1
  • Troll Witch Doctor1

Buildings

  • Watch Tower8
  • Orc Burrow4
  • Spirit Lodge2
  • Altar of Storms1
  • Stronghold1
  • Barracks1
  • Voodoo Lounge1
  • War Mill1
  • Fortress1

Upgrades

  • Backpack
  • Shaman Training
  • Reinforced Defenses
  • Spiked BarricadesLevel 2
  • Witch Doctor Training

Items

  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Healing Salve2

Control groups

Group 12345
Set 103 3 4 3 2
Used 207 12 193 37 175
Actions by type
Right clicks
1195
Selections
401
Control group selections
624
Control groups set
115
Build and train orders
104
Abilities
29
Basic commands
4
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Ladziuk (LDK#21919)

253 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Soul Burn level 1

Units

  • Troll Headhunter/Berserker13
  • Peon10
  • Shaman3
  • Grunt2
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow3
  • War Mill2
  • Spirit Lodge2
  • Fortress2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Tauren Totem1

Upgrades

  • Shaman TrainingLevel 3
  • Berserker Upgrade

Items

  • Lesser Clarity Potion4
  • Healing Salve3
  • Scroll of Speed2
  • Potion of Mana2
  • Orb of Lightning2
  • Potion of Healing1

Control groups

Group 1234
Set 53 4 3 2
Used 317 292 231 228
Actions by type
Right clicks
1387
Selections
636
Control group selections
1068
Control groups set
62
Build and train orders
122
Abilities
37
Basic commands
136
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
6,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,914 3:39 3,828 7:18 5,741 10:57 7,655 14:36
Army2,190
Economy675
Production660
Technology765
Support2,680
OrcData incomplete
7,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,914 3:39 3,828 7:18 5,741 10:57 7,655 14:36
Army2,680
Economy750
Production795
Technology1,040
Support2,390

Partial spend: actions with unknown prices are excluded.

14:36 / 14:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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