Replay
  • HumanLaiLai
    1. Archmage, level 5
    2. Beastmaster, level 2
  • Night ElfZpanzzzzz
    1. Keeper of the Grove, level 5
    2. Naga Sea Witch, level 3
    3. Goblin Alchemist, level 3
vs
Game length
00:15:05
Patch
2.00
Downloads
33
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 4, 2026 by Stowka
Game breakdown

LaiLai (willans92#1532)

245 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • BeastmasterLevel 2
    1. Summon Bear level 2

Units

  • Peasant36
  • Footman14
  • Rifleman8
  • Priest2

Buildings

  • Farm6
  • Scout Tower6
  • Arcane Tower4
  • Guard Tower3
  • Barracks2
  • Arcane Vault2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Lumber Harvesting
  • Gunpowder
  • Priest Training

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration5
  • Potion of Healing3
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 12345
Set 92 6 2 3 3
Used 535 87 238 155 184
Actions by type
Right clicks
1215
Selections
652
Control group selections
1199
Control groups set
106
Build and train orders
220
Abilities
16
Basic commands
222
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Zpanzzzzz (RaynaCruz#1385)

226 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Entangling Roots level 3
    2. Force of Nature level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2
  • Goblin AlchemistLevel 3
    1. Healing Spray level 1
    2. Acid Bomb level 2

Units

  • Archer20
  • Wisp15
  • Druid of the Claw2

Buildings

  • Moon Well5
  • Altar of Elders3
  • Tree of Ages2
  • Hunter's Hall2
  • Ancient of Wonders2
  • Tree of Eternity2
  • Ancient of War1
  • Ancient of Lore1

Upgrades

  • Improved BowsLevel 2
  • Marksmanship
  • Strength of the MoonLevel 2
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Ultravision

Items

  • Orb of Venom2
  • Lesser Clarity Potion2
  • Potion of Healing1
  • Moonstone1
  • Staff of Preservation1
  • Scroll of Healing1

Control groups

Group 12345
Set 50 2 1 3 3
Used 652 309 178 482 16
Actions by type
Right clicks
847
Selections
376
Control group selections
1637
Control groups set
59
Build and train orders
99
Abilities
67
Basic commands
261
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
11,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,900 3:46 5,800 7:32 8,700 11:18 11,600 15:05
Army3,800
Economy3,085
Production650
Technology960
Support3,105
NightelfData incomplete
9,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,900 3:46 5,800 7:32 8,700 11:18 11,600 15:05
Army3,110
Economy900
Production845
Technology1,575
Support3,390

Partial spend: actions with unknown prices are excluded.

15:05 / 15:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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