Replay
  • HumanLeqi
    1. Archmage, level 3
    2. Mountain King, level 3
  • Night ElfTwelvePaints
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:14:31
Patch
2.00
Downloads
34
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 4, 2026 by x3-DemoN
Game breakdown

Leqi (leqi#11499)

221 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman17
  • Peasant8
  • Priest5
  • Footman4
  • Sorceress4

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Gunpowder
  • Long Rifles
  • Priest Training

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Healing2

Control groups

Group 1234
Set 46 11 10 7
Used 316 15 266 62
Group 5678
Set 1 2 1 1
Used 38 208 167 180
Actions by type
Right clicks
948
Selections
586
Control group selections
1252
Control groups set
79
Build and train orders
88
Abilities
28
Basic commands
176
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

TwelvePaints (TwelvePaints#1103)

241 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 2
    2. Evasion level 3
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp14
  • Druid of the Claw7
  • Archer4

Buildings

  • Moon Well9
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides
  • Well Spring

Items

  • Circlet of Nobility3
  • Moonstone2
  • Orb of Venom2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1
  • Staff of Preservation1
  • Potion of Healing1
  • Anti-magic Potion1

Control groups

Group 12345
Set 118 30 16 9 2
Used 230 173 129 342 214
Actions by type
Right clicks
1195
Selections
525
Control group selections
1088
Control groups set
175
Build and train orders
126
Abilities
78
Basic commands
233
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
8,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,423 3:37 4,845 7:15 7,268 10:53 9,690 14:31
Army5,320
Economy600
Production490
Technology465
Support1,730
Nightelf
9,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,423 3:37 4,845 7:15 7,268 10:53 9,690 14:31
Army2,305
Economy840
Production970
Technology725
Support4,850
14:31 / 14:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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