Replay
  • Undead姚梦洲
    1. Death Knight, level 4
    2. Lich, level 3
    3. Naga Sea Witch, level 2
  • Night ElfLinJunJie
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
vs
Game length
00:19:41
Patch
2.00
Downloads
33
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 4, 2026 by Stowka
Game breakdown

姚梦洲 (yaomengzhou#3903)

230 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Crypt Fiend11
  • Obsidian Statue8
  • Ghoul6
  • Acolyte3

Buildings

  • Ziggurat5
  • Crypt2
  • Halls of the Dead2
  • Necropolis1
  • Altar of Darkness1
  • Graveyard1
  • Tomb of Relics1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • BurrowLevel 2
  • Ghoul Frenzy
  • Web
  • Creature Attack

Items

  • Rod of Necromancy3
  • Potion of Healing3
  • Potion of Lesser Invulnerability3
  • Potion of Mana2
  • Orb of Corruption1

Control groups

Group 12345
Set 54 1 10 7 11
Used 417 63 202 244 288
Actions by type
Right clicks
2325
Selections
478
Control group selections
1214
Control groups set
83
Build and train orders
254
Abilities
48
Basic commands
70
Item uses
7
Subgroup switches
0
Units removed from queue
3
Escape presses
0

LinJunJie (LukaDoncic#3536)

310 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Immolation level 2
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Wisp20
  • Druid of the Claw9
  • Druid of the Talon8
  • Dryad7
  • Archer2
  • Goblin Shredder1

Buildings

  • Moon Well6
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1
  • Tree of Life1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Well Spring
  • Strength of the WildLevel 2
  • Druid of the Talon Training

Items

  • Potion of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Moonstone1
  • Orb of Venom1
  • Staff of Preservation1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 144 88 205 7 1
Used 706 707 110 424 124
Actions by type
Right clicks
2288
Selections
937
Control group selections
2071
Control groups set
445
Build and train orders
128
Abilities
119
Basic commands
54
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

UndeadData incomplete
10,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,036 4:55 6,073 9:50 9,109 14:45 12,145 19:41
Army4,685
Economy450
Production720
Technology1,415
Support3,270

Partial spend: actions with unknown prices are excluded.

Nightelf
12,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,036 4:55 6,073 9:50 9,109 14:45 12,145 19:41
Army5,025
Economy1,540
Production940
Technology775
Support3,865
19:41 / 19:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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