Replay
  • UndeadUgly
    1. Death Knight, level 3
    2. Dark Ranger, level 2
    3. Lich, level 2
  • OrcFoCuS
    1. Far Seer, level 3
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 3
vs
Game length
00:13:12
Patch
2.00
Downloads
66
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 4, 2026 by kover2177
Game breakdown

Ugly (ehMuch#1965)

299 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Dark RangerLevel 2
    1. Black Arrow level 1
    2. Silence level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul9
  • Acolyte5
  • Obsidian Statue5
  • Gargoyle5

Buildings

  • Ziggurat5
  • Altar of Darkness2
  • Spirit Tower2
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Haunted Gold Mine1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 1234
Set 134 6 2 21
Used 726 231 400 73
Actions by type
Right clicks
1283
Selections
543
Control group selections
1430
Control groups set
163
Build and train orders
172
Abilities
28
Basic commands
33
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

FoCuS (FoCuS#31324)

315 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Shadow HunterLevel 3
    1. Healing Wave level 2
    2. Hex level 1
  • Tauren ChieftainLevel 3
    1. War Stomp level 2
    2. Endurance Aura level 1

Units

  • Peon8
  • Troll Headhunter/Berserker4
  • Wind Rider4
  • Kodo Beast1
  • Raider1

Buildings

  • Orc Burrow6
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Envenomed Spears
  • Reinforced Defenses
  • Ensnare
  • War Drums Damage Increase
  • Berserker Upgrade

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2

Control groups

Group 12567
Set 3 13 2 2 1
Used 735 401 292 352 17
Actions by type
Right clicks
1262
Selections
427
Control group selections
1797
Control groups set
21
Build and train orders
89
Abilities
17
Basic commands
249
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Undead
7,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,821 3:18 3,643 6:36 5,464 9:54 7,285 13:12
Army2,955
Economy600
Production700
Technology1,210
Support1,820
Orc
6,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,821 3:18 3,643 6:36 5,464 9:54 7,285 13:12
Army2,035
Economy600
Production650
Technology1,040
Support2,575
13:12 / 13:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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