Replay
  • Night ElfKevin
    1. Firelord, level 3
    2. Demon Hunter, level 1
  • UndeadHazy
    1. Death Knight, level 4
    2. Lich, level 1
    3. Naga Sea Witch, level 1
vs
Game length
00:10:15
Patch
2.00
Downloads
32
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 31, 2026 by Stowka
Game breakdown

Kevin (KEVINWC3#2946)

165 APM

Heroes

  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Incinerate level 1
  • Demon HunterLevel 1
    1. Mana Burn level 1

Units

  • Wisp27
  • Archer4
  • Dryad3
  • Goblin Shredder2

Buildings

  • Moon Well5
  • Ancient of Lore5
  • Tree of Life2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Items

  • Potion of Lesser Invulnerability1
  • Boots of Speed1

Control groups

Group 123
Set 171 64 28
Used 136 60 39
Actions by type
Right clicks
443
Selections
314
Control group selections
235
Control groups set
263
Build and train orders
77
Abilities
15
Basic commands
151
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
14

Hazy (hazy123123#3311)

254 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 3
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Acolyte11
  • Ghoul10
  • Obsidian Statue3
  • Crypt Fiend1

Buildings

  • Ziggurat4
  • Black Citadel2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Scroll of Healing2
  • Sacrificial Skull1
  • Circlet of Nobility1
  • Orb of Corruption1

Control groups

Group 123456
Set 27 11 5 5 3 3
Used 180 51 66 150 101 156
Actions by type
Right clicks
842
Selections
445
Control group selections
704
Control groups set
54
Build and train orders
115
Abilities
17
Basic commands
182
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
7,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,758 2:33 3,515 5:07 5,273 7:41 7,030 10:15
Army1,705
Economy2,300
Production1,105
Technology320
Support1,600
Undead
6,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,758 2:33 3,515 5:07 5,273 7:41 7,030 10:15
Army2,015
Economy825
Production520
Technology1,070
Support2,370
10:15 / 10:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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