Replay
  • UndeadEdo
    1. Death Knight, level 5
    2. Lich, level 4
    3. Dreadlord, level 2
  • Night ElfSoYma
    1. Firelord, level 6
    2. Pandaren Brewmaster, level 6
vs
Game length
00:23:57
Patch
2.00
Downloads
35
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 30, 2026 by x3-DemoN
Game breakdown

Edo (EdoBoi#2276)

218 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 1
    3. Frost Armor level 1
  • DreadlordLevel 2
    1. Vampiric Aura level 1
    2. Carrion Swarm level 1

Units

  • Ghoul14
  • Gargoyle13
  • Acolyte9
  • Crypt Fiend8
  • Obsidian Statue3
  • Goblin Sapper2
  • Abomination2
  • Frost Wyrm1

Buildings

  • Ziggurat8
  • Crypt3
  • Haunted Gold Mine2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Slaughterhouse1
  • Necropolis1
  • Black Citadel1
  • Boneyard1
  • Sacrificial Pit1

Upgrades

  • Creature AttackLevel 3
  • Creature CarapaceLevel 2
  • Stone Form
  • Destroyer Form
  • Ghoul Frenzy
  • Disease Cloud
  • Web

Items

  • Scroll of Healing3
  • Rod of Necromancy2
  • Sacrificial Skull1
  • Wand of Negation1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 123
Set 89 27 43
Used 748 598 92
Actions by type
Right clicks
2521
Selections
760
Control group selections
1438
Control groups set
159
Build and train orders
175
Abilities
68
Basic commands
8
Item uses
17
Subgroup switches
0
Units removed from queue
2
Escape presses
1

SoYma (SoYma#2943)

315 APM

Heroes

  • FirelordLevel 6
    1. Summon Lava Spawn level 3
    2. Incinerate level 2
    3. Volcano level 1
  • Pandaren BrewmasterLevel 6
    1. Drunken Haze level 2
    2. Breath of Fire level 3
    3. Storm Earth and Fire level 1

Units

  • Wisp32
  • Hippogryph12
  • Archer7
  • Druid of the Claw7
  • Dryad3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2
  • Goblin Shredder1
  • Mud Golem1

Buildings

  • Moon Well8
  • Tree of Life4
  • Ancient of Wind3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • UltravisionLevel 2
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced HidesLevel 3
  • Strength of the WildLevel 3
  • Mark of the Claw
  • Nature's Blessing
  • Well Spring

Items

  • Scroll of Healing3
  • Scroll of Protection2
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion2
  • Anti-magic Potion1

Control groups

Group 12345
Set 124 9 16 7 3
Used 1609 561 1667 63 18
Actions by type
Right clicks
2028
Selections
1024
Control group selections
3918
Control groups set
159
Build and train orders
175
Abilities
108
Basic commands
35
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Undead
16,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,220 5:59 8,440 11:58 12,660 17:57 16,880 23:57
Army7,570
Economy1,350
Production1,145
Technology1,340
Support4,845
NightelfData incomplete
16,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,220 5:59 8,440 11:58 12,660 17:57 16,880 23:57
Army6,450
Economy3,280
Production1,270
Technology1,000
Support4,880

Partial spend: actions with unknown prices are excluded.

23:57 / 23:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays