Replay
  • HumanChaemiko
    1. Archmage, level 3
    2. Mountain King, level 2
  • OrcHitman
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
    3. Blademaster, level 2
vs
Game length
00:10:19
Patch
2.00
Downloads
52
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 26, 2026 by Stowka
Game breakdown

Chaemiko (ZizonHuman#3182)

356 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant10
  • Rifleman7
  • Priest4
  • Footman3

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • Priest TrainingLevel 2

Items

  • Lesser Clarity Potion2
  • Ivory Tower1

Control groups

Group 12345
Set 76 74 23 60 96
Used 383 509 175 73 111
Actions by type
Right clicks
1005
Selections
398
Control group selections
1251
Control groups set
329
Build and train orders
141
Abilities
27
Basic commands
202
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Hitman (Ethereal#1992)

218 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 3
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2
  • BlademasterLevel 2
    1. Mirror Image level 2

Units

  • Peon8
  • Grunt3
  • Spirit Walker1
  • Tauren1

Buildings

  • Orc Burrow4
  • Voodoo Lounge2
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Fortress1
  • War Mill1

Upgrades

  • Spirit Walker TrainingLevel 2

Items

  • Healing Salve3
  • Potion of Mana3
  • Scroll of Speed1
  • Scroll of Healing1
  • Orb of Lightning1

Control groups

Group 1234
Set 17 2 2 1
Used 110 54 372 248
Actions by type
Right clicks
530
Selections
389
Control group selections
784
Control groups set
22
Build and train orders
142
Abilities
18
Basic commands
137
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
5,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,400 2:34 2,800 5:09 4,200 7:44 5,600 10:19
Army2,380
Economy750
Production490
Technology465
Support1,515
OrcData incomplete
5,320

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,400 2:34 2,800 5:09 4,200 7:44 5,600 10:19
Army1,075
Economy600
Production630
Technology640
Support2,375

Partial spend: actions with unknown prices are excluded.

10:19 / 10:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays