Replay
  • Night ElfKevin
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 2
    3. Firelord, level 2
vs
Game length
00:19:07
Patch
2.00
Downloads
31
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 25, 2026 by kover2177
Game breakdown

Kevin (KEVINWC3#2946)

190 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1
  • FirelordLevel 2
    1. Soul Burn level 1
    2. Incinerate level 1

Units

  • Wisp25
  • Druid of the Talon11
  • Archer10
  • Dryad4
  • Goblin Shredder2
  • Hippogryph1

Buildings

  • Moon Well5
  • Ancient of War4
  • Ancient of Wonders4
  • Tree of Life4
  • Altar of Elders2
  • Ancient of Wind2
  • Ancient of Lore2
  • Tree of Ages1
  • Tree of Eternity1
  • Hunter's Hall1

Upgrades

  • Druid of the Talon TrainingLevel 2
  • Nature's Blessing
  • Well Spring

Items

  • Lesser Clarity Potion7
  • Potion of Mana4
  • Potion of Healing4
  • Orb of Venom4
  • Scroll of Healing3
  • Staff of Preservation2
  • Moonstone2
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 374 114 46 7
Used 388 87 82 1
Actions by type
Right clicks
955
Selections
803
Control group selections
558
Control groups set
541
Build and train orders
168
Abilities
98
Basic commands
283
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
11

ReiGn (German player) (ReiGn#2446)

190 APM

Heroes

  • Demon HunterLevel 5
    1. Evasion level 2
    2. Mana Burn level 3
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp20
  • Dryad6
  • Druid of the Claw6
  • Archer4
  • Faerie Dragon4
  • Mountain Giant3

Buildings

  • Moon Well6
  • Tree of Life3
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Mark of the Claw
  • Hardened Skin
  • Strength of the Wild

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 23 16 11 6
Used 346 194 67 75
Group 5678
Set 8 6 3 3
Used 3 0 0 0
Actions by type
Right clicks
1514
Selections
721
Control group selections
685
Control groups set
76
Build and train orders
110
Abilities
95
Basic commands
240
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
15,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,966 4:46 7,933 9:33 11,899 14:20 15,865 19:07
Army4,275
Economy2,860
Production1,570
Technology875
Support6,285
Nightelf
11,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,966 4:46 7,933 9:33 11,899 14:20 15,865 19:07
Army4,590
Economy2,220
Production970
Technology875
Support3,120
19:07 / 19:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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