Replay
  • UndeadEdo
    1. Crypt Lord, level 5
    2. Death Knight, level 5
    3. Lich, level 6
  • HumanChanger
    1. Firelord, level 5
    2. Mountain King, level 3
    3. Paladin, level 3
vs
Game length
00:24:52
Patch
2.00
Downloads
37
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 25, 2026 by kover2177
Game breakdown

Edo (EdoBoi#2276)

192 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 6
    1. Frost Nova level 3
    2. Dark Ritual level 1
    3. Frost Armor level 2

Units

  • Acolyte16
  • Ghoul9
  • Crypt Fiend8
  • Obsidian Statue7
  • Gargoyle4
  • Banshee3

Buildings

  • Ziggurat6
  • Crypt4
  • Haunted Gold Mine4
  • Altar of Darkness2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Spirit Tower1
  • Slaughterhouse1
  • Black Citadel1
  • Necropolis1
  • Temple of the Damned1

Upgrades

  • Destroyer Form
  • Web
  • Creature AttackLevel 3
  • Creature CarapaceLevel 2
  • Banshee TrainingLevel 2
  • Ghoul Frenzy

Items

  • Scroll of Town Portal3
  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Wand of Negation1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 123
Set 83 18 46
Used 610 415 94
Actions by type
Right clicks
2201
Selections
703
Control group selections
1119
Control groups set
147
Build and train orders
225
Abilities
97
Basic commands
51
Item uses
10
Subgroup switches
0
Units removed from queue
2
Escape presses
2

Changer (Changer#21493)

139 APM

Heroes

  • FirelordLevel 5
    1. Summon Lava Spawn level 2
    2. Incinerate level 3
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 3
    1. Holy Light level 2
    2. Divine Shield level 1

Units

  • Peasant21
  • Flying Machine20
  • Footman11
  • Gryphon Rider10
  • Knight4
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Mortar Team1

Buildings

  • Farm11
  • Scout Tower4
  • Town Hall2
  • Arcane Tower2
  • Guard Tower2
  • Workshop2
  • Gryphon Aviary2
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • Flak Cannons
  • Gunpowder
  • PlatingLevel 2
  • Armor
  • SwordsLevel 2
  • Animal War Training
  • Flying Machine Bombs
  • Storm Hammers

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Orb of Slow2
  • Scroll of Healing2
  • Staff of Teleportation1
  • Circlet of Nobility1
  • Potion of Healing1
  • Staff of Sanctuary1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 26 24 8 2 1
Used 193 131 160 3 0
Actions by type
Right clicks
1619
Selections
847
Control group selections
487
Control groups set
61
Build and train orders
161
Abilities
39
Basic commands
36
Item uses
8
Subgroup switches
0
Units removed from queue
4
Escape presses
0

Timeline

Undead
15,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,475 6:13 8,950 12:26 13,425 18:39 17,900 24:52
Army5,365
Economy2,325
Production1,455
Technology1,165
Support5,095
HumanData incomplete
17,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,475 6:13 8,950 12:26 13,425 18:39 17,900 24:52
Army8,060
Economy2,345
Production900
Technology1,420
Support5,175
24:52 / 24:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays