Replay
  • OrcTeddster
    1. Far Seer, level 2
  • HumanLeon
    1. Archmage, level 3
vs
Game length
00:06:44
Patch
2.00
Downloads
38
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 24, 2026 by kover2177
Game breakdown

Teddster (Teddster#1274)

148 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1

Units

  • Troll Headhunter/Berserker8
  • Peon7

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1

Upgrades

  • Spiked Barricades

Control groups

Group 1234
Set 29 1 3 4
Used 135 38 121 1
Actions by type
Right clicks
306
Selections
123
Control group selections
295
Control groups set
37
Build and train orders
44
Abilities
14
Basic commands
29
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Leon (LeonXIV#21701)

351 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant14
  • Footman7

Buildings

  • Farm5
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1

Upgrades

  • Defend
  • Lumber Harvesting

Control groups

Group 12345
Set 32 8 31 6 6
Used 246 43 263 96 304
Actions by type
Right clicks
604
Selections
233
Control group selections
952
Control groups set
83
Build and train orders
70
Abilities
17
Basic commands
88
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Orc
2,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 926 1:41 1,853 3:22 2,779 5:03 3,705 6:44
Army1,080
Economy525
Production360
Technology315
Support710
Human
3,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 926 1:41 1,853 3:22 2,779 5:03 3,705 6:44
Army945
Economy1,050
Production520
Technology540
Support650
6:44 / 6:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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