Replay
  • OrcIce orc
    1. Far Seer, level 3
    2. Tauren Chieftain, level 1
  • HumanSok
    1. Archmage, level 3
vs
Game length
00:08:52
Patch
2.00
Downloads
54
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 24, 2026 by Stowka
Game breakdown

Ice orc (Ice#41209)

191 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 1
    1. Endurance Aura level 1

Units

  • Peon8
  • Troll Headhunter/Berserker5
  • Shaman2
  • Grunt1

Buildings

  • Altar of Storms4
  • Orc Burrow4
  • Voodoo Lounge4
  • Spirit Lodge2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Beastiary1

Upgrades

  • Ensnare
  • Shaman Training

Items

  • Healing Salve3
  • Scroll of Speed1

Control groups

Group 12345
Set 40 1 4 4 4
Used 235 38 114 15 11
Actions by type
Right clicks
381
Selections
364
Control group selections
413
Control groups set
53
Build and train orders
93
Abilities
55
Basic commands
131
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sok (moosangsung#1804)

237 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant19
  • Footman7
  • Rifleman1

Buildings

  • Farm7
  • Scout Tower4
  • Arcane Tower3
  • Barracks2
  • Keep2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Guard Tower1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • Long Rifles

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 368 140 11 3
Used 240 110 36 0
Group 5690
Set 3 1 1 1
Used 45 0 26 46
Actions by type
Right clicks
488
Selections
249
Control group selections
503
Control groups set
528
Build and train orders
82
Abilities
0
Basic commands
14
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
5,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,636 2:13 3,273 4:26 4,909 6:39 6,545 8:52
Army1,135
Economy600
Production1,345
Technology365
Support1,835
Human
6,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,636 2:13 3,273 4:26 4,909 6:39 6,545 8:52
Army1,150
Economy1,810
Production650
Technology1,145
Support1,790
8:52 / 8:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays