Replay
  • OrcIce orc
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
  • HumanSok
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:17:24
Patch
2.00
Downloads
57
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 24, 2026 by Stowka
Game breakdown

Ice orc (Ice#41209)

207 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. Shockwave level 2

Units

  • Peon10
  • Grunt8
  • Shaman7
  • Kodo Beast6
  • Troll Headhunter/Berserker5
  • Raider4

Buildings

  • Altar of Storms5
  • Orc Burrow4
  • Spirit Lodge4
  • Beastiary2
  • Great Hall2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Spiked Barricades
  • Shaman Training
  • Ensnare

Items

  • Healing Salve5
  • Lesser Clarity Potion5
  • Scroll of Speed2
  • Potion of Lesser Invulnerability2
  • Potion of Invisibility1
  • Scroll of Healing1
  • Potion of Mana1

Control groups

Group 12345
Set 66 9 16 6 5
Used 387 65 233 118 35
Actions by type
Right clicks
1027
Selections
878
Control group selections
838
Control groups set
102
Build and train orders
163
Abilities
118
Basic commands
245
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Sok (moosangsung#1804)

303 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2

Units

  • Peasant10
  • Priest10
  • Spell Breaker10
  • Footman6
  • Sorceress5

Buildings

  • Farm8
  • Altar of Kings2
  • Keep2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Defend
  • Priest Training
  • Sorceress Training

Items

  • Lesser Clarity Potion3
  • Scroll of Healing3
  • Potion of Healing2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Invisibility1

Control groups

Group 1235690
Set 580 171 23 3 1 1 1
Used 551 499 76 108 48 33 46
Actions by type
Right clicks
1695
Selections
774
Control group selections
1361
Control groups set
780
Build and train orders
201
Abilities
79
Basic commands
100
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
12,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,045 4:21 6,090 8:42 9,135 13:03 12,180 17:24
Army5,435
Economy1,520
Production1,970
Technology365
Support2,890
Human
10,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,045 4:21 6,090 8:42 9,135 13:03 12,180 17:24
Army5,085
Economy750
Production820
Technology860
Support3,110
17:24 / 17:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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