Replay
  • HumanInfi
    1. Archmage, level 4
    2. Mountain King, level 4
  • OrcIce orc
    1. Far Seer, level 3
    2. Tauren Chieftain, level 4
vs
Game length
00:15:39
Patch
2.00
Downloads
62
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 23, 2026 by Stowka
Game breakdown

Infi (IFFI#1561)

286 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2

Units

  • Peasant9
  • Priest8
  • Footman6
  • Spell Breaker5
  • Sorceress1

Buildings

  • Farm9
  • Altar of Kings2
  • Arcane Vault2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Castle1

Upgrades

  • Defend
  • Priest TrainingLevel 2
  • Control Magic

Items

  • Scroll of Regeneration2
  • Scroll of Healing2
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 91 78 24 13 8
Used 482 367 229 158 268
Actions by type
Right clicks
1315
Selections
674
Control group selections
1504
Control groups set
214
Build and train orders
158
Abilities
55
Basic commands
256
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Ice orc (Ice#41209)

215 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Peon7
  • Shaman7
  • Troll Headhunter/Berserker5
  • Grunt5
  • Raider3
  • Kodo Beast3
  • Forest Troll Berserker1

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Spirit Lodge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • Great Hall1

Upgrades

  • Backpack
  • Spiked Barricades
  • Ensnare
  • Shaman Training
  • Berserker Strength
  • Pillage

Items

  • Healing Salve5
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Scroll of Healing1

Control groups

Group 12345
Set 75 3 5 6 6
Used 509 129 232 52 13
Actions by type
Right clicks
959
Selections
680
Control group selections
935
Control groups set
95
Build and train orders
169
Abilities
82
Basic commands
194
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
7,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,220 3:54 4,440 7:49 6,660 11:44 8,880 15:39
Army3,120
Economy675
Production820
Technology865
Support2,480
Orc
8,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,220 3:54 4,440 7:49 6,660 11:44 8,880 15:39
Army4,135
Economy910
Production805
Technology540
Support2,490
15:39 / 15:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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