Replay
  • Night ElfLawLiet
    1. Warden, level 3
vs
Game length
00:06:09
Patch
2.00
Downloads
121
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 22, 2026 by kover2177
Game breakdown

Deathnote (Odinnsdagr#2292)

257 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant18
  • Footman8

Buildings

  • Farm4
  • Scout Tower4
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 13456
Set 18 6 34 27 7
Used 123 40 225 39 102
Actions by type
Right clicks
358
Selections
199
Control group selections
529
Control groups set
92
Build and train orders
59
Abilities
11
Basic commands
94
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

LawLiet (LawLiet#3990)

233 APM

Heroes

  • WardenLevel 3
    1. Blink level 1
    2. Fan of Knives level 2

Units

  • Wisp20
  • Archer9

Buildings

  • Moon Well4
  • Ancient of War3
  • Altar of Elders1
  • Ancient of Wonders1
  • Tree of Ages1

Items

  • Staff of Teleportation1
  • Circlet of Nobility1

Control groups

Group 12345
Set 19 7 1 5 4
Used 168 44 190 121 20
Actions by type
Right clicks
373
Selections
133
Control group selections
543
Control groups set
36
Build and train orders
57
Abilities
15
Basic commands
67
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
3,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,120 1:32 2,240 3:04 3,360 4:36 4,480 6:09
Army1,080
Economy1,350
Production340
Technology140
Support885
Nightelf
4,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,120 1:32 2,240 3:04 3,360 4:36 4,480 6:09
Army1,170
Economy1,200
Production630
Technology320
Support1,160
6:09 / 6:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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