Replay
  • HumanChaemiko
    1. Archmage, level 6
    2. Mountain King, level 6
  • HumanDeathnote
    1. Archmage, level 7
    2. Mountain King, level 5
vs
Game length
00:26:29
Patch
2.00
Downloads
72
Tidehunters 1.2
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 22, 2026 by kover2177
Game breakdown

Chaemiko (ZizonHuman#3182)

299 APM

Heroes

  • ArchmageLevel 6
    1. Blizzard level 3
    2. Brilliance Aura level 2
    3. Mass Teleport level 1
  • Mountain KingLevel 6
    1. Storm Bolt level 3
    2. Bash level 3

Units

  • Spell Breaker16
  • Peasant14
  • Footman14
  • Priest13

Buildings

  • Farm11
  • Scout Tower2
  • Arcane Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • PlatingLevel 3
  • SwordsLevel 2
  • Magic Sentry

Items

  • Potion of Lesser Invulnerability6
  • Scroll of Healing4
  • Boots of Speed1
  • Tome of Retraining1

Control groups

Group 12345
Set 107 233 23 78 129
Used 773 1090 71 124 164
Actions by type
Right clicks
2358
Selections
1254
Control group selections
2222
Control groups set
570
Build and train orders
297
Abilities
93
Basic commands
741
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Deathnote (Odinnsdagr#2292)

296 APM

Heroes

  • ArchmageLevel 7
    1. Blizzard level 3
    2. Brilliance Aura level 3
    3. Mass Teleport level 1
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2

Units

  • Peasant16
  • Priest16
  • Spell Breaker13
  • Footman11
  • Goblin Zeppelin1

Buildings

  • Farm13
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 2
  • PlatingLevel 2

Items

  • Scroll of Regeneration5
  • Lesser Clarity Potion2
  • Potion of Healing2
  • Boots of Speed1
  • Tome of Retraining1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 78 14 63 33 23 5
Used 1450 65 1068 597 48 141
Actions by type
Right clicks
2079
Selections
1115
Control group selections
3369
Control groups set
216
Build and train orders
163
Abilities
123
Basic commands
414
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
14,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,546 6:37 7,093 13:14 10,639 19:51 14,185 26:29
Army7,085
Economy1,435
Production640
Technology510
Support4,515
Human
13,320

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,546 6:37 7,093 13:14 10,639 19:51 14,185 26:29
Army6,680
Economy1,585
Production640
Technology460
Support3,955
26:29 / 26:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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