Replay
  • UndeadEdo
    1. Crypt Lord, level 4
  • HumanDeathnote
    1. Archmage, level 4
    2. Mountain King, level 1
vs
Game length
00:12:27
Patch
2.00
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 22, 2026 by kover2177
Game breakdown

Edo (EdoBoi#2276)

176 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2

Units

  • Ghoul13
  • Acolyte12
  • Crypt Fiend3
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Haunted Gold Mine3
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form

Items

  • Sacrificial Skull1
  • Rod of Necromancy1
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123
Set 65 10 29
Used 166 92 46
Actions by type
Right clicks
1119
Selections
376
Control group selections
304
Control groups set
104
Build and train orders
71
Abilities
9
Basic commands
31
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Deathnote (Odinnsdagr#2292)

245 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant31
  • Footman18

Buildings

  • Scout Tower7
  • Farm5
  • Guard Tower4
  • Arcane Tower3
  • Barracks2
  • Lumber Mill2
  • Blacksmith2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Castle1

Upgrades

  • Lumber Harvesting

Items

  • Boots of Speed1

Control groups

Group 13456
Set 95 7 24 26 3
Used 325 22 490 74 170
Actions by type
Right clicks
789
Selections
459
Control group selections
1081
Control groups set
155
Build and train orders
141
Abilities
12
Basic commands
155
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Undead
7,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,133 3:06 4,265 6:13 6,398 9:20 8,530 12:27
Army2,605
Economy1,800
Production700
Technology820
Support1,545
Human
8,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,133 3:06 4,265 6:13 6,398 9:20 8,530 12:27
Army2,430
Economy2,710
Production780
Technology1,130
Support1,480
12:27 / 12:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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