Replay
  • HumanEKKO
    1. Mountain King, level 3
  • Night ElfWeakEnd
    1. Beastmaster, level 4
    2. Pit Lord, level 3
vs
Game length
00:12:51
Patch
2.00
Downloads
26
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 22, 2026 by Stowka
Game breakdown

EKKO (EKKO#22549)

155 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant22
  • Footman9
  • Forest Troll Berserker3
  • Forest Troll Shadow Priest3
  • Ogre Mauler2
  • Mud Golem1

Buildings

  • Scout Tower14
  • Farm10
  • Arcane Tower6
  • Guard Tower5
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Town Hall1
  • Blacksmith1
  • Keep1

Upgrades

  • Defend
  • Masonry
  • Lumber Harvesting

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 52 11 25 2 1
Used 208 178 82 126 1
Actions by type
Right clicks
632
Selections
354
Control group selections
595
Control groups set
91
Build and train orders
91
Abilities
19
Basic commands
11
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

WeakEnd (WeakEnd#2924)

211 APM

Heroes

  • BeastmasterLevel 4
    1. Summon Bear level 2
    2. Summon Quilbeast level 2
  • Pit LordLevel 3
    1. Cleaving Attack level 2
    2. Howl of Terror level 1

Units

  • Wisp12
  • Archer5
  • Druid of the Claw4
  • Forest Troll Shadow Priest2
  • Dryad2
  • Forest Troll Berserker1

Buildings

  • Moon Well6
  • Ancient of Lore3
  • Tree of Life2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123456
Set 1 14 22 3 3 3
Used 219 176 245 98 73 73
Actions by type
Right clicks
982
Selections
418
Control group selections
884
Control groups set
46
Build and train orders
66
Abilities
25
Basic commands
72
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Human
9,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,250 3:12 4,500 6:25 6,750 9:38 9,000 12:51
Army3,280
Economy2,035
Production340
Technology1,240
Support2,105
Nightelf
7,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,250 3:12 4,500 6:25 6,750 9:38 9,000 12:51
Army2,595
Economy1,400
Production795
Technology650
Support1,980
12:51 / 12:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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