Replay
  • HumanEKKO
    1. Archmage, level 5
    2. Blood Mage, level 3
  • Night ElfWeakEnd
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
    3. Priestess of the Moon, level 2
vs
Game length
00:15:06
Patch
2.00
Downloads
26
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 22, 2026 by Stowka
Game breakdown

EKKO (EKKO#22549)

195 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 1
    3. Summon Water Elemental level 1
  • Blood MageLevel 3
    1. Siphon Mana level 1
    2. Flame Strike level 1
    3. Banish level 1

Units

  • Peasant13
  • Rifleman10
  • Footman6
  • Sorceress3
  • Priest2
  • Spell Breaker1

Buildings

  • Farm9
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Defend
  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Scroll of Healing2
  • Dust of Appearance1
  • Tome of Retraining1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 57 10 23 1 5 5
Used 383 168 320 124 23 11
Actions by type
Right clicks
993
Selections
404
Control group selections
1029
Control groups set
101
Build and train orders
136
Abilities
40
Basic commands
19
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

WeakEnd (WeakEnd#2924)

210 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 1
    2. Mana Burn level 2
    3. Evasion level 1
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • Priestess of the MoonLevel 2
    1. Trueshot Aura level 1
    2. Scout level 1

Units

  • Archer15
  • Wisp11

Buildings

  • Moon Well5
  • Ancient of Wonders3
  • Hunter's Hall2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Lore1

Upgrades

  • Improved Bows
  • Marksmanship
  • Ultravision
  • Hardened Skin

Items

  • Orb of Venom2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1

Control groups

Group 123456
Set 2 7 18 1 2 1
Used 332 98 363 98 63 66
Actions by type
Right clicks
1323
Selections
405
Control group selections
1020
Control groups set
31
Build and train orders
76
Abilities
38
Basic commands
50
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
8,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,021 3:46 4,043 7:33 6,064 11:19 8,085 15:06
Army3,810
Economy975
Production490
Technology545
Support2,265
Nightelf
6,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,021 3:46 4,043 7:33 6,064 11:19 8,085 15:06
Army1,950
Economy660
Production485
Technology950
Support2,790
15:06 / 15:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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