Replay
  • HumanHawK
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 3
  • Night ElfDise
    1. Warden, level 9
    2. Pandaren Brewmaster, level 6
vs
Game length
00:24:29
Patch
2.00
Downloads
41
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by x3-DemoN
Game breakdown

HawK (HawK#2797)

226 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2
  • PaladinLevel 3
    1. Holy Light level 2
    2. Devotion Aura level 1

Units

  • Peasant34
  • Priest11
  • Knight10
  • Footman8
  • Siege Engine6
  • Goblin Zeppelin3
  • Spell Breaker2
  • Goblin Shredder1

Buildings

  • Farm9
  • Scout Tower9
  • Arcane Tower5
  • Guard Tower4
  • Workshop4
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1
  • Cannon Tower1

Upgrades

  • MasonryLevel 2
  • GunpowderLevel 2
  • Plating
  • Priest TrainingLevel 2
  • Animal War Training
  • Swords

Items

  • Lesser Clarity Potion7
  • Scroll of Regeneration4
  • Staff of Sanctuary3
  • Ivory Tower2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Orb of Slow1

Control groups

Group 1234
Set 131 23 9 16
Used 672 309 221 213
Group 5678
Set 5 2 7 2
Used 156 9 27 26
Actions by type
Right clicks
1596
Selections
1404
Control group selections
1633
Control groups set
195
Build and train orders
203
Abilities
126
Basic commands
277
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Dise (DiSe22#2860)

214 APM

Heroes

  • WardenLevel 9
    1. Fan of Knives level 3
    2. Shadow Strike level 2
    3. Blink level 3
    4. Spirit of Vengeance level 1
  • Pandaren BrewmasterLevel 6
    1. Drunken Haze level 2
    2. Breath of Fire level 3
    3. Storm Earth and Fire level 1

Units

  • Wisp46
  • Druid of the Claw14
  • Dryad5
  • Forest Troll Shadow Priest2
  • Archer1
  • Forest Troll Berserker1
  • Goblin Shredder1
  • Mud Golem1

Buildings

  • Moon Well10
  • Ancient of War9
  • Tree of Life5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Nature's Blessing
  • Well Spring
  • Mark of the Claw
  • Backpack
  • Reinforced HidesLevel 2
  • Strength of the WildLevel 2

Items

  • Lesser Clarity Potion5
  • Moonstone4
  • Anti-magic Potion4
  • Staff of Teleportation2
  • Orb of Venom2
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Staff of Preservation2
  • Boots of Speed1
  • Tome of Retraining1
  • Potion of Mana1

Control groups

Group 1234567
Set 39 35 4 3 1 2 1
Used 145 383 23 231 204 163 36
Actions by type
Right clicks
2138
Selections
1064
Control group selections
1185
Control groups set
85
Build and train orders
282
Abilities
233
Basic commands
147
Item uses
28
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
18,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,924 6:07 9,848 12:14 14,771 18:21 19,695 24:29
Army7,710
Economy2,935
Production1,050
Technology1,565
Support4,780
Nightelf
19,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,924 6:07 9,848 12:14 14,771 18:21 19,695 24:29 S S S S S S S S
Army5,580
Economy4,460
Production1,840
Technology1,050
Support6,765
24:29 / 24:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays