Replay
  • Night ElfAspect
    1. Priestess of the Moon, level 1
vs
Game length
00:03:48
Patch
2.00
Downloads
27
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by Stowka
Game breakdown

Aspect (Aspect#21972)

350 APM

Heroes

  • Priestess of the MoonLevel 1
    1. Searing Arrows level 1

Units

  • Wisp16
  • Archer1

Buildings

  • Altar of Elders2
  • Moon Well2
  • Ancient of War2
  • Hunter's Hall1
  • Ancient of Wonders1

Control groups

Group 12345
Set 67 4 23 4 1
Used 48 39 220 41 250
Actions by type
Right clicks
227
Selections
51
Control group selections
598
Control groups set
99
Build and train orders
22
Abilities
8
Basic commands
9
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

OleksiiRadko (Leshka#21750)

359 APM

Heroes

  • Demon HunterLevel 1
    1. Immolation level 1

Units

  • Wisp13
  • Archer1

Buildings

  • Moon Well3
  • Altar of Elders2
  • Ancient of War1

Control groups

Group 123456
Set 7 3 3 6 4 2
Used 27 28 228 205 207 1
Actions by type
Right clicks
157
Selections
81
Control group selections
696
Control groups set
25
Build and train orders
18
Abilities
5
Basic commands
63
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
2,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 603 0:57 1,205 1:54 1,808 2:51 2,410 3:48
Army130
Economy960
Production660
Technology0
Support660
Nightelf
1,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 603 0:57 1,205 1:54 1,808 2:51 2,410 3:48
Army130
Economy780
Production510
Technology0
Support540
3:48 / 3:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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