Replay
  • OrcNikoMalick
    1. Blademaster, level 4
    2. Shadow Hunter, level 3
    3. Pit Lord, level 2
  • Night ElfAspect
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 5
vs
Game length
00:18:59
Patch
2.00
Downloads
30
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by Stowka
Game breakdown

NikoMalick (NikoMalick#2811)

224 APM

Heroes

  • BlademasterLevel 4
    1. Mirror Image level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Pit LordLevel 2
    1. Cleaving Attack level 1
    2. Howl of Terror level 1

Units

  • Peon10
  • Troll Headhunter/Berserker9
  • Troll Headhunter/Berserker9
  • Troll Witch Doctor3
  • Kodo Beast2
  • Grunt1
  • Shaman1

Buildings

  • Orc Burrow7
  • Voodoo Lounge3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Spirit Lodge1
  • Fortress1
  • Beastiary1
  • Great Hall1

Upgrades

  • Reinforced Defenses
  • Witch Doctor TrainingLevel 4
  • Berserker Upgrade
  • Ranged Weapons
  • Shaman TrainingLevel 2
  • War Drums Damage IncreaseLevel 2

Items

  • Healing Salve3
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Orb of Lightning2
  • Boots of Speed1
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Healing1
  • Gauntlets of Ogre Strength +31
  • Replenishment Potion1

Control groups

Group 12345
Set 134 3 9 6 2
Used 390 16 153 327 333
Actions by type
Right clicks
1912
Selections
543
Control group selections
1219
Control groups set
154
Build and train orders
133
Abilities
48
Basic commands
7
Item uses
10
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Aspect (Aspect#21972)

251 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Pandaren BrewmasterLevel 5
    1. Breath of Fire level 3
    2. Drunken Haze level 2

Units

  • Wisp28
  • Dryad7
  • Archer6
  • Mountain Giant4

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Lore2
  • Tree of Life2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 4
  • Nature's BlessingLevel 2
  • Resistant Skin
  • Hardened SkinLevel 2
  • Well Spring

Items

  • Lesser Clarity Potion4
  • Moonstone3
  • Potion of Healing3
  • Staff of Preservation2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Staff of Teleportation1
  • Orb of Venom1

Control groups

Group 12345
Set 265 147 14 7 1
Used 635 324 242 96 335
Actions by type
Right clicks
1297
Selections
658
Control group selections
1632
Control groups set
434
Build and train orders
124
Abilities
130
Basic commands
225
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

OrcData incomplete
10,175

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,215 4:44 6,430 9:29 9,645 14:14 12,860 18:59
Army3,705
Economy1,135
Production655
Technology890
Support3,790

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
12,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,215 4:44 6,430 9:29 9,645 14:14 12,860 18:59
Army3,195
Economy2,360
Production820
Technology1,125
Support5,360

Partial spend: actions with unknown prices are excluded.

18:59 / 18:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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