Replay
  • HumanArek
    1. Archmage, level 4
  • HumanOli
    1. Archmage, level 3
vs
Game length
00:05:45
Patch
2.00
Downloads
27
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by kover2177
Game breakdown

Arek (arek#2306)

140 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2

Units

  • Peasant12
  • Footman9

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1

Control groups

Group 123450
Set 18 3 5 1 3 7
Used 50 10 10 73 66 10
Actions by type
Right clicks
228
Selections
130
Control group selections
219
Control groups set
37
Build and train orders
56
Abilities
0
Basic commands
2
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Oli (r0zkurwiator#2907)

132 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant14
  • Footman7

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1

Control groups

Group 12345
Set 8 3 1 1 1
Used 46 8 47 47 49
Actions by type
Right clicks
240
Selections
99
Control group selections
197
Control groups set
14
Build and train orders
53
Abilities
1
Basic commands
27
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
2,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 714 1:26 1,428 2:52 2,141 4:18 2,855 5:45
Army1,215
Economy900
Production340
Technology0
Support400
Human
2,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 714 1:26 1,428 2:52 2,141 4:18 2,855 5:45
Army945
Economy1,050
Production340
Technology70
Support350
5:45 / 5:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays