Replay
  • HumanHawK
    1. Archmage, level 4
    2. Mountain King, level 1
    3. Paladin, level 1
  • UndeadSheik
    1. Death Knight, level 4
    2. Lich, level 2
vs
Game length
00:13:42
Patch
2.00
Downloads
33
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by Stowka
Game breakdown

HawK (HawK#2797)

236 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant24
  • Footman11
  • Knight4
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Scout Tower11
  • Farm8
  • Guard Tower7
  • Barracks2
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1

Upgrades

  • Defend
  • MasonryLevel 3
  • Plating
  • Animal War Training

Items

  • Staff of Sanctuary1

Control groups

Group 1234
Set 121 9 9 12
Used 426 107 199 149
Group 5678
Set 2 3 6 2
Used 130 4 18 18
Actions by type
Right clicks
782
Selections
671
Control group selections
1051
Control groups set
164
Build and train orders
119
Abilities
30
Basic commands
158
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Sheik (sheik#2417)

283 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Acolyte5
  • Ghoul5
  • Crypt Fiend5
  • Obsidian Statue2
  • Meatwagon2
  • Gargoyle1

Buildings

  • Altar of Darkness7
  • Ziggurat5
  • Tomb of Relics3
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Destroyer Form
  • Disease Cloud

Items

  • Rod of Necromancy2
  • Circlet of Nobility1
  • Orb of Corruption1
  • Wand of Negation1

Control groups

Group 1234567
Set 48 2 3 14 3 2 1
Used 553 132 332 109 37 8 45
Actions by type
Right clicks
1389
Selections
676
Control group selections
1216
Control groups set
73
Build and train orders
80
Abilities
32
Basic commands
124
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
9,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,394 3:25 4,788 6:51 7,181 10:16 9,575 13:42
Army3,080
Economy2,185
Production500
Technology1,545
Support2,265
Undead
8,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,394 3:25 4,788 6:51 7,181 10:16 9,575 13:42
Army2,710
Economy375
Production1,600
Technology1,065
Support2,380
13:42 / 13:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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