Replay
  • HumanDeathnote
    1. Archmage, level 2
    2. Firelord, level 1
  • Night ElfDise
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:15:28
Patch
2.00
Downloads
36
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by Stowka
Game breakdown

Deathnote (Odinnsdagr#2292)

241 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • FirelordLevel 1
    1. Soul Burn level 1

Units

  • Peasant37
  • Footman35

Buildings

  • Scout Tower19
  • Guard Tower9
  • Farm5
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Defend

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 87 4 14 52 7 4
Used 458 2 38 622 59 156
Actions by type
Right clicks
948
Selections
626
Control group selections
1335
Control groups set
168
Build and train orders
194
Abilities
30
Basic commands
146
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
10

Dise (DiSe22#2860)

219 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp14
  • Dryad9
  • Archer5
  • Druid of the Claw4

Buildings

  • Moon Well6
  • Ancient of Wonders5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Circlet of Nobility1
  • Staff of Teleportation1
  • Moonstone1
  • Staff of Preservation1
  • Potion of Healing1
  • Scroll of Healing1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 25 32 9 2 1 2
Used 137 159 43 236 188 164
Actions by type
Right clicks
1268
Selections
595
Control group selections
927
Control groups set
71
Build and train orders
102
Abilities
85
Basic commands
99
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Human
11,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,975 3:52 5,950 7:44 8,925 11:36 11,900 15:28
Army4,725
Economy3,160
Production340
Technology1,240
Support2,435
Nightelf
8,455

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,975 3:52 5,950 7:44 8,925 11:36 11,900 15:28
Army2,975
Economy1,180
Production640
Technology700
Support2,960
15:28 / 15:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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