Replay
  • Night ElfDise
    1. Beastmaster, level 5
    2. Naga Sea Witch, level 5
  • HumanDeathnote
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:16:56
Patch
2.00
Downloads
33
Shattered Exile
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

233 APM

Heroes

  • BeastmasterLevel 5
    1. Summon Bear level 3
    2. Summon Quilbeast level 2
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Wisp18
  • Druid of the Claw10
  • Dryad6
  • Archer5
  • Assassin1

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring

Items

  • Lesser Clarity Potion2
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 1234567
Set 64 16 6 2 2 2 1
Used 322 129 18 269 270 11 11
Actions by type
Right clicks
1465
Selections
774
Control group selections
1030
Control groups set
93
Build and train orders
125
Abilities
82
Basic commands
130
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Deathnote (Odinnsdagr#2292)

273 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Peasant20
  • Footman11
  • Rifleman8
  • Priest5
  • Spell Breaker5
  • Sorceress2
  • Assassin1

Buildings

  • Farm11
  • Scout Tower6
  • Arcane Tower5
  • Altar of Kings2
  • Arcane Vault2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Defend
  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration3
  • Scroll of Healing3
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 94 7 15 25 10 6
Used 702 16 314 500 40 151
Actions by type
Right clicks
985
Selections
993
Control group selections
1723
Control groups set
157
Build and train orders
170
Abilities
61
Basic commands
241
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
9,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,158 4:14 6,315 8:28 9,473 12:42 12,630 16:56
Army4,330
Economy1,420
Production640
Technology825
Support2,525
Human
12,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,158 4:14 6,315 8:28 9,473 12:42 12,630 16:56
Army5,445
Economy1,885
Production820
Technology895
Support3,585
16:56 / 16:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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