Replay
  • HumanArek
    1. Archmage, level 4
    2. Mountain King, level 3
  • UndeadDecept
    1. Lich, level 3
    2. Death Knight, level 3
    3. Crypt Lord, level 2
vs
Game length
00:11:48
Patch
2.00
Downloads
28
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by kover2177
Game breakdown

Arek (arek#2306)

138 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant11
  • Rifleman9
  • Footman6
  • Priest3

Buildings

  • Farm7
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Castle1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 54 4 5 1
Used 164 22 13 102
Group 5690
Set 3 1 1 5
Used 69 11 7 21
Actions by type
Right clicks
604
Selections
264
Control group selections
409
Control groups set
74
Build and train orders
96
Abilities
15
Basic commands
15
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Decept (Decept#2676)

293 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Crypt LordLevel 2
    1. Impale level 1
    2. Spiked Carapace level 1

Units

  • Ghoul15
  • Acolyte6
  • Obsidian Statue2

Buildings

  • Ziggurat7
  • Altar of Darkness2
  • Tomb of Relics2
  • Crypt1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 123456
Set 37 16 5 1 3 5
Used 394 153 98 127 262 205
Actions by type
Right clicks
1271
Selections
462
Control group selections
1239
Control groups set
67
Build and train orders
65
Abilities
38
Basic commands
39
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,721 2:57 3,443 5:54 5,164 8:51 6,885 11:48
Army3,060
Economy825
Production490
Technology855
Support1,655
Undead
6,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,721 2:57 3,443 5:54 5,164 8:51 6,885 11:48
Army2,200
Economy675
Production700
Technology920
Support2,250
11:48 / 11:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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