Replay
  • HumanOli
    1. Archmage, level 3
  • Night ElfArthas93
    1. Demon Hunter, level 2
vs
Game length
00:06:42
Patch
2.00
Downloads
25
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by kover2177
Game breakdown

Oli (r0zkurwiator#2907)

130 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant17
  • Footman8

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Town Hall1
  • Arcane Vault1

Upgrades

  • Defend

Control groups

Group 12345
Set 13 4 1 1 1
Used 73 9 63 53 60
Actions by type
Right clicks
270
Selections
109
Control group selections
258
Control groups set
20
Build and train orders
53
Abilities
0
Basic commands
35
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Arthas93 (Arthas93#21735)

46 APM

Heroes

  • Demon HunterLevel 2
    1. Mana Burn level 1
    2. Immolation level 1

Units

  • Wisp9
  • Archer8

Buildings

  • Moon Well5
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
Actions by type
Right clicks
129
Selections
89
Control group selections
0
Control groups set
0
Build and train orders
28
Abilities
5
Basic commands
1
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
3,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 928 1:40 1,855 3:21 2,783 5:01 3,710 6:42
Army1,080
Economy1,660
Production340
Technology150
Support480
Nightelf
3,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 928 1:40 1,855 3:21 2,783 5:01 3,710 6:42
Army1,040
Economy540
Production330
Technology320
Support990
6:42 / 6:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays