Replay
  • HumanSaganash
    1. Archmage, level 4
  • OrcTerant
    1. Blademaster, level 3
vs
Game length
00:09:25
Patch
2.00
Downloads
26
Scrimmage
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by Stowka
Game breakdown

Saganash (Saganash#3527)

319 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2

Units

  • Peasant21
  • Footman7
  • Forest Troll Shadow Priest4
  • Forest Troll Berserker2
  • Rifleman2

Buildings

  • Farm7
  • Altar of Kings2
  • Town Hall2
  • Scout Tower2
  • Keep2
  • Barracks1
  • Arcane Tower1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1
  • Arcane Sanctum1

Upgrades

  • Backpack
  • Lumber Harvesting

Items

  • Boots of Speed1

Control groups

Group 123456
Set 46 5 1 1 1 1
Used 506 77 68 333 244 127
Actions by type
Right clicks
267
Selections
438
Control group selections
1355
Control groups set
55
Build and train orders
100
Abilities
8
Basic commands
479
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Terant (Terant14#2819)

148 APM

Heroes

  • BlademasterLevel 3
    1. Mirror Image level 2
    2. Critical Strike level 1

Units

  • Peon9
  • Troll Headhunter/Berserker6
  • Grunt1

Buildings

  • Orc Burrow4
  • Watch Tower3
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1

Upgrades

  • Spiked Barricades
  • Reinforced Defenses

Control groups

Group 1567
Set 13 1 1 1
Used 35 184 197 138
Actions by type
Right clicks
433
Selections
181
Control group selections
554
Control groups set
16
Build and train orders
37
Abilities
2
Basic commands
16
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
7,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,958 2:21 3,915 4:42 5,873 7:03 7,830 9:25
Army2,625
Economy2,345
Production670
Technology830
Support1,360
Orc
3,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,958 2:21 3,915 4:42 5,873 7:03 7,830 9:25
Army1,010
Economy675
Production360
Technology390
Support1,460
9:25 / 9:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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