Replay
  • OrcTerant
    1. Far Seer, level 2
    2. Firelord, level 2
  • OrcPe3aP
    1. Far Seer, level 2
    2. Firelord, level 1
vs
Game length
00:07:50
Patch
2.00
Downloads
30
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by Stowka
Game breakdown

Terant (Terant14#2819)

147 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Incinerate level 1

Units

  • Peon8
  • Grunt3
  • Demolisher2

Buildings

  • Watch Tower4
  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Barracks1
  • Voodoo Lounge1

Upgrades

  • Reinforced Defenses

Control groups

Group 12567
Set 10 1 1 1 1
Used 39 2 27 187 183
Actions by type
Right clicks
311
Selections
174
Control group selections
438
Control groups set
14
Build and train orders
37
Abilities
3
Basic commands
24
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Pe3aP (Pe3aP#2967)

195 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Peon7
  • Troll Headhunter/Berserker7

Buildings

  • Orc Burrow3
  • Watch Tower2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Backpack

Items

  • Lesser Clarity Potion1
  • Healing Salve1
  • Potion of Mana1

Control groups

Group 14
Set 9 2
Used 382 329
Actions by type
Right clicks
321
Selections
186
Control group selections
711
Control groups set
11
Build and train orders
40
Abilities
6
Basic commands
59
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

OrcData incomplete
3,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 911 1:57 1,823 3:55 2,734 5:52 3,645 7:50
Army1,040
Economy600
Production360
Technology390
Support1,255
OrcData incomplete
3,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 911 1:57 1,823 3:55 2,734 5:52 3,645 7:50
Army945
Economy525
Production360
Technology365
Support1,355
7:50 / 7:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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