Replay
  • Night ElfSini
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
  • UndeadPcg 123
    1. Death Knight, level 4
    2. Naga Sea Witch, level 3
    3. Lich, level 3
vs
Game length
00:19:15
Patch
2.00
Downloads
36
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by kover2177
Game breakdown

Sini (McLarenF1GTR#1647)

259 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 1
    2. Mana Burn level 3
    3. Evasion level 1
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Wisp15
  • Druid of the Talon9
  • Druid of the Claw8
  • Archer4
  • Dryad2

Buildings

  • Moon Well8
  • Altar of Elders5
  • Ancient of Wonders3
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1
  • Tree of Life1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Druid of the Talon Training
  • Abolish Magic
  • Strength of the Wild
  • Well Spring
  • Reinforced Hides
  • Mark of the Talon

Items

  • Potion of Healing4
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Circlet of Nobility1
  • Orb of Venom1
  • Moonstone1
  • Staff of Preservation1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Anti-magic Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 31 16 18 2 3 1
Used 569 244 304 323 232 165
Actions by type
Right clicks
1742
Selections
648
Control group selections
1837
Control groups set
71
Build and train orders
146
Abilities
88
Basic commands
161
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Pcg 123 (Sunlight#31816)

306 APM

Heroes

  • Death KnightLevel 4
    1. Unholy Aura level 2
    2. Death Coil level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 2
    2. Forked Lightning level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Ghoul10
  • Crypt Fiend9
  • Obsidian Statue6
  • Acolyte4
  • Abomination2

Buildings

  • Ziggurat5
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul FrenzyLevel 2
  • Destroyer Form
  • Web
  • Disease Cloud

Items

  • Scroll of Healing3
  • Rod of Necromancy1
  • Dust of Appearance1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1
  • Claws of Attack +61

Control groups

Group 123457
Set 50 33 7 6 5 5
Used 670 481 94 262 430 130
Actions by type
Right clicks
2330
Selections
818
Control group selections
2067
Control groups set
106
Build and train orders
121
Abilities
34
Basic commands
110
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
12,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,125 4:48 6,250 9:37 9,375 14:26 12,500 19:15
Army4,065
Economy1,240
Production1,510
Technology850
Support4,835
UndeadData incomplete
9,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,125 4:48 6,250 9:37 9,375 14:26 12,500 19:15
Army4,815
Economy300
Production520
Technology1,020
Support2,970

Partial spend: actions with unknown prices are excluded.

19:15 / 19:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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