Replay
  • UndeadPcg 123
    1. Death Knight, level 3
  • Night ElfSini
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:10:13
Patch
2.00
Downloads
34
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by kover2177
Game breakdown

Pcg 123 (Sunlight#31816)

288 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1

Units

  • Ghoul15
  • Acolyte10

Buildings

  • Ziggurat6
  • Crypt3
  • Altar of Darkness2
  • Nerubian Tower2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Sacrificial Skull2
  • Dust of Appearance1

Control groups

Group 12457
Set 42 10 5 4 4
Used 256 176 196 304 102
Actions by type
Right clicks
1093
Selections
389
Control group selections
1034
Control groups set
65
Build and train orders
55
Abilities
16
Basic commands
8
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Sini (McLarenF1GTR#1647)

266 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Mana Burn level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp21
  • Archer5
  • Dryad2
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Ancient of War6
  • Altar of Elders4
  • Moon Well4
  • Ancient of Lore2
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Backpack
  • Abolish Magic
  • Druid of the Claw Training

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 14 10 7 1 2 1
Used 271 208 66 287 175 137
Actions by type
Right clicks
954
Selections
164
Control group selections
1144
Control groups set
35
Build and train orders
74
Abilities
34
Basic commands
50
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
6,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,806 2:33 3,613 5:06 5,419 7:39 7,225 10:13
Army1,800
Economy1,200
Production960
Technology520
Support1,720
Nightelf
7,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,806 2:33 3,613 5:06 5,419 7:39 7,225 10:13
Army1,380
Economy1,600
Production1,930
Technology750
Support1,565
10:13 / 10:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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