Replay
  • HumanLaiLai
    1. Archmage, level 5
    2. Pandaren Brewmaster, level 2
  • HumanFortitude
    1. Archmage, level 5
    2. Mountain King, level 3
vs
Game length
00:14:31
Patch
2.00
Downloads
46
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 21, 2026 by kover2177
Game breakdown

LaiLai (willans92#1532)

263 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Pandaren BrewmasterLevel 2
    1. Breath of Fire level 1
    2. Drunken Brawler level 1

Units

  • Peasant15
  • Footman11
  • Priest5
  • Spell Breaker3
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Farm8
  • Altar of Kings5
  • Scout Tower2
  • Arcane Sanctum2
  • Barracks1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Backpack
  • Priest TrainingLevel 2

Items

  • Circlet of Nobility1
  • Tome of Retraining1
  • Staff of Teleportation1

Control groups

Group 12345
Set 77 6 4 3 4
Used 603 105 383 162 179
Actions by type
Right clicks
1192
Selections
541
Control group selections
1432
Control groups set
94
Build and train orders
99
Abilities
36
Basic commands
151
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Fortitude (noname#114787)

202 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant27
  • Footman8
  • Priest4
  • Spell Breaker3

Buildings

  • Farm9
  • Arcane Sanctum2
  • Blacksmith2
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Upgrades

  • Priest Training
  • Swords

Items

  • Scroll of Regeneration1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Scroll of Healing1
  • Circlet of Nobility1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 81 67 47 17
Used 177 185 105 70
Actions by type
Right clicks
849
Selections
852
Control group selections
537
Control groups set
212
Build and train orders
125
Abilities
39
Basic commands
97
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
8,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,219 3:37 4,438 7:15 6,656 10:53 8,875 14:31
Army3,420
Economy1,510
Production1,360
Technology440
Support1,580
Human
8,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,219 3:37 4,438 7:15 6,656 10:53 8,875 14:31
Army2,265
Economy2,795
Production640
Technology390
Support2,785
14:31 / 14:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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