Replay
  • OrcD3r schosch
    1. Blademaster, level 5
    2. Firelord, level 4
  • OrcS.o.K.o.L
    1. Far Seer, level 3
    2. Firelord, level 3
vs
Game length
00:18:24
Patch
2.00
Downloads
36
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 19, 2026 by kover2177
Game breakdown

D3r schosch (schoschile#2595)

159 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 2
    2. Critical Strike level 3
  • FirelordLevel 4
    1. Summon Lava Spawn level 2
    2. Incinerate level 2

Units

  • Grunt11
  • Peon9
  • Spirit Walker5
  • Raider3

Buildings

  • Orc Burrow4
  • Voodoo Lounge2
  • Barracks2
  • Altar of Storms1
  • Stronghold1
  • Tauren Totem1
  • War Mill1
  • Beastiary1

Upgrades

  • Berserker Strength
  • Spirit Walker Training
  • Melee Weapons
  • Ensnare
  • Pillage

Items

  • Healing Salve7
  • Lesser Clarity Potion5
  • Potion of Healing3
  • Scroll of Healing2
  • Scroll of Speed1
  • Circlet of Nobility1
  • Boots of Speed1
  • Scroll of Town Portal1

Control groups

Group 12
Set 83 48
Used 189 110
Actions by type
Right clicks
1374
Selections
609
Control group selections
299
Control groups set
131
Build and train orders
156
Abilities
39
Basic commands
160
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

S.o.K.o.L (SoKoL#2317)

171 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 1
    2. Chain Lightning level 2
  • FirelordLevel 3
    1. Summon Lava Spawn level 1
    2. Soul Burn level 2

Units

  • Peon9
  • Troll Headhunter/Berserker7
  • Raider4
  • Spirit Walker3
  • Tauren3
  • Kodo Beast2
  • Grunt1

Buildings

  • Watch Tower7
  • Orc Burrow4
  • Tauren Totem3
  • Altar of Storms1
  • Stronghold1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Ensnare
  • Spirit Walker TrainingLevel 3
  • Berserker Strength
  • Pillage

Items

  • Healing Salve9
  • Lesser Clarity Potion7
  • Scroll of Speed3
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 123456
Set 52 7 1 2 1 1
Used 221 21 59 226 172 18
Actions by type
Right clicks
1156
Selections
653
Control group selections
717
Control groups set
64
Build and train orders
138
Abilities
90
Basic commands
131
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

OrcData incomplete
9,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,611 4:36 5,223 9:12 7,834 13:48 10,445 18:24
Army3,715
Economy675
Production820
Technology490
Support4,150
OrcData incomplete
10,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,611 4:36 5,223 9:12 7,834 13:48 10,445 18:24
Army3,800
Economy675
Production1,060
Technology815
Support4,095

Partial spend: actions with unknown prices are excluded.

18:24 / 18:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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