Replay
  • OrcS.o.K.o.L
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
  • Night ElfWeakEnd
    1. Keeper of the Grove, level 3
    2. Goblin Alchemist, level 2
vs
Game length
00:15:47
Patch
2.00
Downloads
28
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 19, 2026 by kover2177
Game breakdown

S.o.K.o.L (SoKoL#2317)

183 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2

Units

  • Peon7
  • Raider5
  • Grunt4
  • Spirit Walker3
  • Demolisher1

Buildings

  • Orc Burrow4
  • Watch Tower4
  • Voodoo Lounge3
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1
  • War Mill1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Ensnare
  • Spirit Walker Training
  • Reinforced Defenses
  • Pillage

Items

  • Lesser Clarity Potion6
  • Healing Salve4
  • Scroll of Speed3
  • Scroll of Healing2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Boots of Speed1
  • Claws of Attack +61
  • Potion of Lesser Invulnerability1
  • Potion of Mana1

Control groups

Group 123456
Set 11 7 1 3 1 1
Used 181 109 140 184 147 36
Actions by type
Right clicks
990
Selections
510
Control group selections
797
Control groups set
24
Build and train orders
99
Abilities
94
Basic commands
163
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

WeakEnd (WeakEnd#2924)

238 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 2
    2. Entangling Roots level 1
  • Goblin AlchemistLevel 2
    1. Acid Bomb level 1
    2. Healing Spray level 1

Units

  • Huntress24
  • Wisp22
  • Archer3

Buildings

  • Moon Well8
  • Ancient of War3
  • Ancient of Wonders2
  • Tree of Life2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Upgrade Moon Glaive
  • Nature's Blessing
  • Ultravision

Items

  • Potion of Healing2
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Staff of Preservation1

Control groups

Group 123456
Set 2 29 4 1 2 1
Used 388 277 104 162 123 77
Actions by type
Right clicks
1577
Selections
545
Control group selections
1131
Control groups set
39
Build and train orders
76
Abilities
72
Basic commands
63
Item uses
3
Subgroup switches
0
Units removed from queue
3
Escape presses
2

Timeline

Orc
8,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,686 3:56 5,373 7:53 8,059 11:50 10,745 15:47
Army2,505
Economy910
Production640
Technology565
Support4,255
Nightelf
10,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,686 3:56 5,373 7:53 8,059 11:50 10,745 15:47
Army5,070
Economy2,000
Production630
Technology620
Support2,425
15:47 / 15:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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